Monday, July 6, 2015

7 secrets for enhancing UX with micro-interactions

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Knowing that we all judge a book by its cover, smart designers create catchy and practical interfaces. Potential users may be hooked, but how do you reel them all the way in?

In trying to answer this question, all roads lead to a human-centered design approach, where the user is the prime focus. Be human: your application should speak the same language we use every day, including emotions, colloquial speech, and with a pinch of “come-hither” look. An interface should be your good friend, ready to give advice striving to enhance your experience, and make you chuckle.

Curtains up, hit the lights: micro-interactions come into play. To be more precise, this is about interactive animations that come along with an interface to make it more appealing. A good animation can:

  • Communicate status and provide feedback
  • Enhance the sense of direct manipulation
  • Help people visualize the results of their actions

In UX, what matters is how you deal with users and how they feel when using the product. Even minor details deserve close attention. Micro-interactions provide users with needed feedback and an understanding of the ongoing processes, making an interface approachable no matter how complicated the logic behind it may be.

1) Show system status

The first usability heuristic principle by Jakob Nielsen states: keep your user informed about what is going on. Users expect to get responses immediately, but there are situations when a site needs some time before an action is completed.

So, the interface should keep the user enlightened about what is happening by displaying a graphic in the background, measuring bitrate, or playing a sound. The same principle relates to file transfers: don’t let your user get bored; show them progress. Even a not-so-pleasant notification such as a transfer fail should be delivered in a cute way. Make your user smile!

2) Highlight changes

Often, to save space, an app will simply replace one button with another when it’s needed. Sometimes we have to show notifications to make sure the user sees it. Animation will attract their attention and not let users overlook what you think is important.

3) Keep context

In the era of smartphones and smart watches with small screens, it can be difficult to fit a lot of information on one screen. One way to handle it is to keep clear navigation between different pages; so the user understands what appeared from where, and is able to easily navigate back. There are many options for this:

4) Non-standard layouts

Continuing with the previous examples, micro-interactions should help users understand how to interact with uncommon layouts without unnecessary confusion. Photos flipping forward, scrolling graphs, and rotating characters are all great options:

5) Calls to action

Apart from helping a user effectively interact with an application, micro-interactions have the power to encourage users to actually interact: keep on browsing, like, or share content, just because it’s attractive and they don’t want to leave:

6) Visualize input

Data input is one of the most important elements of any application. The quality results users get depends on the data input. As a rule, it is pretty boring, but micro-interactions turn this process into something special:

7) Make tutorials come alive

And of course, animations can help educate users after the launch of an application by highlighting basic features and controls needed for further usage without a hitch.

Conclusions

So, if you value your user experience, polish your interface from A to Z, spicing it up with micro-interactions and animations. It will breathe life into your project.

Attention to each and every detail is key to your success making human-computer interaction easy to use.

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Sunday, July 5, 2015

Popular design news of the week: June 29, 2015 – July 5, 2015

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Every week users submit a lot of interesting stuff on our sister site Webdesigner News, highlighting great content from around the web that can be of interest to web designers. 

The best way to keep track of all the great stories and news being posted is simply to check out the Webdesigner News site, however, in case you missed some here’s a quick and useful compilation of the most popular designer news that we curated from the past week.

Note that this is only a very small selection of the links that were posted, so don’t miss out and subscribe to our newsletter and follow the site daily for all the news.

Bye, Bye Adobe

 

Safari is the New IE

 

New Facebook Logo

 

Site Design: Apple Store Revamped

 

Apple Music is a Usability Nightmare

 

Ads: Then and Now

 

Apple Interns Make Almost $7,000 a Month, but They Can’t Whisper a Word to their Friends About their Jobs

 

Color Vs Contrast: Which One Brings More Conversion?

 

A UI so Good, it Breaks Language Barriers

 

The Sad State of Job Titles

 

Building Websites in Collaboration with Clients, not in Spite of Them

 

The Roots of Minimalism in Web Design

 

The Font Matcherator

 

10 Great Quotes for User Experience Designers

 

Posters that Spoil the Endings of Movies

 

Ideas are Fragile

 

Steve Jobs – Official Trailer

 

This Online Anonymity Box Puts You a Mile Away from your IP Address

 

Google Made a Chatbot that Debates the Meaning of Life

 

Mark Zuckerberg: The Future of Facebook is Telepathy

 

Reddit Moderators are Locking up the Site’s Most Popular Pages in Protest

 

Microsoft Edge is Already Good Enough for Me to Drop Chrome

 

Google Hangouts for IOS Gets a Redesign, Better Performance

 

Unsplash: How Side Projects Saved Our Startup

 

How to Calculate your Freelance Rate

 

Want more? No problem! Keep track of top design news from around the web with Webdesigner News.

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Saturday, July 4, 2015

Comics of the week #294

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Every week we feature a set of comics created exclusively for WDD.

The content revolves around web design, blogging and funny situations that we encounter in our daily lives as designers.

These great cartoons are created by Jerry King, an award-winning cartoonist who’s one of the most published, prolific and versatile cartoonists in the world today.

So for a few moments, take a break from your daily routine, have a laugh and enjoy these funny cartoons.

Feel free to leave your comments and suggestions below as well as any related stories of your own…

Well, technically…

Oops, my bad

 

Seriously old school traffic generation

Can you relate to these situations? Please share your funny stories and comments below…

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Friday, July 3, 2015

9 reasons you should never use a CMS

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I’d like to find that guy who was the first to promote to customers the idea that they could manage their own website “as easily as using a word processor” and give him a good kick in the ass. I think he deserves it. Really and truly.

Since that fateful day when the idea was first pitched to the public, we’ve seen a stampede of low quality sites emerging. They probably weren’t always low quality sites, but I think you will find that, in general there is a direct proportional relationship between the decline in the quality of a site and the amount of time that the site owner has been self-managing it.

there is a direct proportional relationship between the decline in the quality of a site and the amount of time that the site owner has been self-managing it

Then along came third-party site-builders with their ads all over Facebook encouraging the idea that with their software anyone can build a website quickly and easily. To some extent this is true. Anyone can build a website; but it does not necessarily follow that everyone should build one.

My five year old kid can draw a picture of a car. In a light-headed moment I might do something really crazy like stick it to the fridge. But I’m certainly not crazy enough to go out and display it in an art gallery. Yet that is almost directly analogous to what these amateur website builders are doing. I’m not saying there’s no place for amateurs — especially when it is clear that the website is intended to be an amateur website that somebody just built for a hobby — it’s quite another matter, however, when amateurish sites are being used to represent businesses and organizations.

The damage is done now, and unless there is a sudden mass enlightenment, it will continue to be the question every new client sets your teeth on edge with: “Will I be able to update and manage this site myself?”

Where once they were terrified to even think about messing with anything technical, they’ve now come to expect it as a right. Obviously as the customer and site owner they do have that right, but I wish I could be completely frank with them and say, “By all means you can manage the site yourself. But, if we’re both totally honest with each other right now, there’s no way to deny that you’re going to mess it up.”

I can’t say that though, instead I just quietly sigh and give a meek affirmative response, mentally wincing at the thought that this is going to be yet another site I will have to keep an eye on and eventually drop from my portfolio once the client has ruined it sufficiently that I’m no longer proud to show it off.

The main culprits in this shift in clients’ expectations and mindset are CMS products such as WordPress, Drupal, Joomla, etc. In an ideal world, the purpose of CMS would be entirely to make it easier for designers, developers, and content managers to design, develop, and manage websites.

the copy you crafted most carefully for search engines, will be the first content your client edits

Inevitably, however, some misguided fool decided at some point to pitch the idea that the client would have autonomous control over their site content. Which is how they end up with a 700px wide image into a column that was intended to hold a 200px image. And that image will be at 300dpi. And saved in GIF format. Or maybe BMP if they are really having a good day.

It is a rule, universally true, that the copy you crafted most carefully for search engines, will be the first content your client edits.

They will completely ignore the white space that you built into the design. They will copy and paste half of a JavaScript code from Trip Advisor then blame you when it fails to work. They will cheerfully combine four different font styles in the same paragraph. In fact, if there is any way at all they can make your design look terrible, they will find it.

What is the good side of CMS? Well, for one thing it allows you to develop sites more quickly provided that you already know exactly how your site’s skin is going to drape over the framework. For another, depending on which CMS you choose, you may have access to a vast library of tools and plug-ins that will help with easily adding functionality to the design.

But what about the bad side of CMS? There is a bad side. The reasons not to use a CMS include:

  1. Security vulnerabilities in your chosen CMS become security vulnerabilities in your sites.
  2. Unless you have a water-tight contract, any harm caused by security vulnerabilities exposes you to litigation; when you install and use the CMS software, you (not the client) agree to a licensing agreement that specifically states that you accept all risk for using the software, you have no recourse to make any claim against the manufacturer, even if the problem was due to negligence on their part.
  3. All available online WYSIWYG editors have quirks and problems that result in: “What you see is almost what you get, but not quite!”
  4. For smaller sites that don’t need access to the full range of technologies provided by a CMS, the use of a CMS is overkill that often involves a steep learning curve for the client.
  5. CMS products inhibit your ability to create semantically structured source code.
  6. CMS products often make simple tasks more complex.
  7. All CMS products introduce bloat to your pages which can increase page load time and impede performance.
  8. Some CMS products are not SEO-friendly right out of the box, you may need to tweak the settings to make your pages crawl-able, and do you really want to leave SEO to a plugin?
  9. Self-management allows the client to alter your design, but still expect you to support their site (including their changes).

In conclusion, a CMS offers many advantages to designers, developers and content managers for rapid development and somewhat simple access to advanced features. But it is time that we stopped promoting it as a way for clients to manage their own sites, because in reality, you’re going to be doing the managing for them (for free).

And honestly, how often do most clients need to update their website?

 

Featured image, CMS image via Shutterstock.

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Thursday, July 2, 2015

How to transform user experience into UX design

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Usability testing doesn’t have to be complicated. There are dozens of options for a design team that wants to remotely test their solutions. To prove that, we’ve redesigned Yelp, with the help of remote usability tests.

We ran remote usability tests because they’re fast and affordable. All of these tests were unmoderated, which means the users ran them in the comfort of their own homes. While this gives us less control, it provides for more natural results. Because their reactions were recorded, we encouraged them to think out loud.

It’s vital to understand that there is no single magic approach. There are a wide selection of tactics ranging from usability lab studies to simple email surveys, and they all have their time and place. We went with a remote usability test because it strikes a nice balance between speed, accuracy, and cost.

In this article we’ll explain why qualitative research matters, explain the insights, and show how they were built into the new design.

How to approach qualitative analysis

When it comes to qualitative analysis, you can’t just ask users to talk about their experiences.

As Jakob Nielsen, Partner at the Nielsen Norman Group, points out, you should never listen only to what users say. The wrong approach would be creating a few designs and then asking users which one they like the most — users haven’t tried the design, so they can only comment on what they see on the surface.

The correct approach is watching what users do and then asking them the bare minimum Single Ease Question, which is: “How easy, or difficult, was the task?” This helps reduce bias and gets to the bottom line of UX analysis: how did the users accomplish their tasks, and how easy or difficult was it? Our screen recording also captured audio (since we encouraged people to think aloud), because otherwise it’s easy to miss why certain behavior occurred.

How we analyzed the user videos   

Distinct patterns emerged in the videos of user interactions with the Yelp website. Unsurprisingly, we learned that the search bar was one of the most essential and easy-to-use. Of course, this makes sense because Yelp is essentially a business search engine with some added social features. However, other features weren’t as intuitive, as you’ll see below.

Lesson 1: The search bar was the preferred starting point

All five test participants relied heavily on the search bar, even for tasks that could easily be completed by browsing through the categories instead (like finding a nice restaurant or bar without being given any specific criteria). In fact, four out of the five participants went straight to the search bar to find a restaurant. Only one user started browsing through the categories, and she quickly found them “overwhelming” and ended up falling back on the search bar instead.

It’s important to mention that in our test instructions, we asked users to “find” a restaurant, not to “search for” a restaurant, because we wanted to observe how they would naturally complete this task without biasing them toward a specific function.

Interestingly, when the users were given specific parameters (like the budget, ambiance, and type of restaurant, or the name of an individual business) they almost always ignored everything on the homepage except for the search bar. In our redesign, we made sure that the search bar was the most visually prominent feature.

Lesson 2: Events aren’t very noticeable

In one task, we asked the two users without Yelp accounts to find an interesting event in their area this weekend. We wanted to learn whether they would use the events tab at the top of the page.

Surprisingly enough, nobody used the events tab. When asked to find an interesting event in their area this weekend, one test participant used the search bar while the other navigated through the arts & entertainment category in the best of Yelp section.

Because holding events is an important part of Yelp’s business, our redesign would pull the events section out from the sidebar and make it part of the primary scroll.

Lesson 3: Bookmarking was confusing, and no one used lists

We were curious to see how users would choose to save locations for later reference. In Yelp, there are two ways to do this: users with existing accounts can either bookmark a location or create a list. We simply asked group 1 (three users with Yelp accounts) to “save” a number of locations to look into later so that our wording wouldn’t mention any features that could bias their actions.

Of the three users who were given this task:

  • One saved the businesses using bookmarks but complained that the process took a long time
  • One started to save businesses using bookmarks but gave up because it took too long
  • One was not able to figure out how to save businesses and gave up on the task

The two users who used bookmarks both remarked that it would be nice to be able to bookmark a business from the search results page, rather than having to go to each business’ page separately.

It would be nice to allow users to have an easier and more intuitive method of saving businesses to return to later, so we added a one-click save feature in the redesign. This new feature lets you save a business straight from the results page without diving deeper.

Lesson 4: It’s fast and easy to search for a specific venue

All five users were given a task to find a specific business and find out if it was open at a certain time. They all successfully completed this task, and rated the task as ‘very easy’. As mentioned previously, all five used the search bar to accomplish this task.

Since searching for a specific business is working so well, we decided that the functionality didn’t need any changing.

Lesson 5: Photos are the top choice for determining ambiance

When asked to find a restaurant with a certain ambiance, none of the five users attempted to use the search bar. Instead, three users looked through photos of the restaurant on Yelp, one visited the restaurant’s website, and the last stated that the price symbols ($, $$, $$$, $$$$) was enough to indicate if the restaurant had the right ambiance.

This brought up two insights:

  1. Photos are an essential part of the Yelp experience, and they are critical for users to choose a business.
  2. To prevent cluttering the interface, the solution could be as simple as just enlarging the photos when you get to the search results page.

Lesson 6: Users relied on filters, but they need to be revamped

All five users were asked to find a restaurant for a group of 15, three of the five participants used the good for groups filter, while one used the make a reservation feature and scrolled down until she found a restaurant that could seat the group.

At another point, one user attempted to select two categories to filter his results, but one of his choices disappeared when he clicked the other.

While filters are important, we learned that they could be greatly improved. To dig deeper, we decided to to run a card sort on all of Yelp’s current filter options to determine which ones are actually useful to users.

For the redesign, we decided that we would categorize filter categories in groups of four based on how users prioritized them. For example, we learned that “Open Now” and “Accepts Credit Cards” were some of the most important filters, but it can take several clicks to access them.

Lesson 7: Price categories weren’t clear

When users were searching for the restaurant with specific parameters, one of the requirements was to find a restaurant within a $20/person budget. Two of the five users were confused by whether their $20 restaurant budget would fall into the $, $$, or $$$ category. One user stated that she didn’t know what the symbols meant, and another clicked the wrong category. The other three correctly chose the $$ category.

The definition of the symbols does not display when users select filters; it only displays when the user navigates to a particular restaurant’s page. Since price expectations are highly subjective, it was unclear to users which category they should choose.

In the redesign, we solved this by placing the exact values in parentheses next to the symbols. This is especially helpful as you move between categories, since $$ has different meaning if you’re choosing a mechanic or burger joint.

Design driven by usability insights

Once it was time to design, we followed an approach based on the last few steps of the Google Ventures design process. UXPin CEO Marcin Treder started with numerous informal sketches before a team decision helped cull it down to the top 2-3 sketches. To prevent design by committee, Marcin had the final say regarding which sketches would progress into wireframing and prototyping.

We created a wireframe to incorporate most of the design changes, then added some interactions and animations to turn it into a low-fidelity prototype. Once the animations were smoothed out, we added detail for a high-fidelity prototype.

 

Low fidelity prototypes

High fidelity prototypes

Determining all dimensions of usability

What users say and what users do should serve as checks and balances during user testing. While you don’t need to necessarily be present during the test, an audiovisual recording is mandatory, otherwise you might miss out on the context of actions. When you combine qualitative analysis with quantitative analysis , you’ll get an even clearer idea of why and how to fix a problem, as well as how many usability problems your design needs to solve.

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Wednesday, July 1, 2015

Facebook reveals new logo

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Yesterday, Christophe Tauziet, a product designer at Facebook, ‘leaked’ a shot of what he claims is the new Facebook logo.

Reportedly designed by Facebook’s in-house team in collaboration with Eric Olson — the designer of Klavika, on which the original Facebook logo was based — the general reaction has so far been negative.

Some commenters have suggested that the logo is so bad, that it may simply be a hoax. Others have suggested that Facebook is mimicking Yahoo! in gauging public opinion before announcing a decision.

All we currently have to go on is Tauziet’s snapshot of the logo printed on a rolled up t-shirt, which conceals many of the design’s subtleties, but there are some clear changes:

Overall, the design is far more rounded, and a whole heap more friendly. There’s slightly less weight, aided by slightly more contrast, which makes the logotype less aggressive. It is far less corporate, in the ironic manner in which many web-era corporate logos are less corporate.

The ‘f’ appears to have the slightest of tweaks to its outer curve, but is otherwise unchanged. That is almost certainly a practical choice, given that modifying the ‘f’ would mean updating the familiar ‘f’ in a blue square logomark that is scattered across the Web.

The biggest change is the switch from a double-storey, to a single-storey ‘a’. The change increases the counter space and does an excellent job of balancing the more spacious double ‘o’ on the right-hand side of the word.

Lots of commentators have expressed a regret at the loss of the way in which the bar of old logo’s ‘f’ formed a connection with the stroke of the ‘a’; to me, that connection always seemed forced. This kind of linking is great when carefully worked — the Gillette logo is a prime example — but Facebook’s old logo felt like a designer looking for a connection for its own sake…on second thoughts, perhaps that was an ideal metaphor for Facebook.

The terminals on the ‘c’ and ‘e’ are slanted, which is very much the trend right now. They also introduce more whitespace which helps even out the word. The addition of the stem on the ‘b’ improves the rhythm along the baseline by matching the stems on the ‘a’ and ‘k’ (stem, no stem, no stem, stem, no stem, no stem, stem). The left half of the design is perhaps tracked a little too tightly, but that may be a personal preference.

Most importantly, the new version will be far more legible on small screens. As wearables enter the market, this is an essential rebrand for Facebook which will enable a consistent brand approach across the full range of devices.

this redesign feels a lot like a computer performing a guitar solo

I’ve never been a fan of Klavika, which as a big Web 2.0 font, and feels about as dated now as Proxima Nova will in a decade. However this redesign feels a lot like a computer performing a guitar solo.

Which leads to the the biggest criticism, which is likely to be that the new logotype lacks personality. But really, isn’t that what Facebook wants? As our own personalities become personal brands [shudder] do we want a social network that envelops us in its own omni-presence? Don’t we want a social network’s brand to be the embodiment of invisible design?

What Facebook needs, is a non-threatening, non-committal, non-partisan, bland, brand that can fade into the background along with the scarier parts of its terms and conditions. From a design point of view, Facebook’s new logotype may be uninspiring, but from a business point of view it makes perfect sense.

 

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